items - World to Build

items

Total Posts:
99
Joined:
09-02-2022
01-15-2023 7:25 PM
we need items that you can have in game and have them actually do stuff like maybe add some weapons or something
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Total Posts:
304
Joined:
04-11-2020
01-15-2023 7:38 PM
i believe that may be added soon
Total Posts:
99
Joined:
09-02-2022
01-16-2023 10:06 PM
i believe that may be added soon
oh wow i can't wait
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Total Posts:
304
Joined:
04-11-2020
01-17-2023 12:37 PM
oh wow i can't wait
i dont know
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Early Supporter
Total Posts:
187
Joined:
09-13-2018
01-17-2023 1:35 PM
We're still in the process on upgrading our networking to dedicated (from peer-to-peer). Ultimately it will allow us to make more quality updates, like weapons. We have a pretty good idea about what we want to add for that - basically some default weapons you can place in worlds to do things with (think a sword, rocket launcher, gun, etc). As far as custom weapons, that's still to be discussed. But the basics of the feature we have planned after the dedicated server update.
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Total Posts:
187
Joined:
09-13-2018
01-17-2023 1:37 PM
We're still in the process on upgrading our networking to dedicated (from peer-to-peer). Ultimately it will allow us to make more quality updates, like weapons. We have a pretty good idea about what we want to add for that - basically some default weapons you can place in worlds to do things with (think a sword, rocket launcher, gun, etc). As far as custom weapons, that's still to be discussed. But the basics of the feature we have planned after the dedicated server update.
And to expand on that, I am really excited for it. I agree with you that I think it will make games more fun. Only hurdle is the reliability. Imagine being in a FPS game and the host disconnects, causing the entire game to reset. It'll just ruin the experience, so that is why it is planned for afterwards.
Total Posts:
99
Joined:
09-02-2022
01-20-2023 6:39 PM
And to expand on that, I am really excited for it. I agree with you that I think it will make games more fun. Only hurdle is the reliability. Imagine being in a FPS game and the host disconnects, causing the entire game to reset. It'll just ruin the experience, so that is why it is planned for afterwards.
so true that would be frustrating
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